Strike
Série de jeux vidéo
Strike is a series of video games created by Mike Posehn, John Patrick Manley, and Tony Barnes released between 1991 and 1997 by Electronic Arts for a number of video game systems. The games are multi-directional shooters viewed from an overhead or top-down perspective.
Nº Q2041524 ★
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Strike
Série de jeux vidéo
Strike is a series of video games created by Mike Posehn, John Patrick Manley, and Tony Barnes released between 1991 and 1997 by Electronic Arts for a number of video game systems. The games are multi-directional shooters viewed from an overhead or top-down perspective.
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Strike is a series of video games created by Mike Posehn, John Patrick Manley, and Tony Barnes released between 1991 and 1997 by Electronic Arts for a number of video game systems. The games are multi-directional shooters viewed from an overhead or top-down perspective. The first three games in the series were 2D and used isometric sprites to give the illusion of 3D depth. The series made the jump to real-time 3D graphics with the release of Soviet Strike which used a brand new engine built for fifth generation gaming consoles. In the games, the player mainly controls a helicopter (although in the following titles some levels require the player to control other vehicles such as a hovercraft, an F-117 Nighthawk, a motorcycle and even on foot). The series is composed of five games, and was very popular during the 16-bit era, receiving critical acclaim for the games' strategic elements, gameplay, graphics, and sound. The last two games released on the PlayStation featured live-action cutscenes that reflected and explained events in the game.
Texte : Wikipédia en anglais, CC BY-SA 4.0. ·
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