Shadow volume

Technique in computer graphics

Shadow volume is a technique used in 3D computer graphics to add shadows to a rendered scene. It was first proposed by Frank Crow in 1977 as the geometry describing the 3D shape of the region occluded from a light source. A shadow volume divides the virtual world in two: areas that are in shadow and areas that are not.

Nº Q1933828 ★

Común · Historia

Shadow volume

Technique in computer graphics

Texto en inglés

Shadow volume is a technique used in 3D computer graphics to add shadows to a rendered scene. It was first proposed by Frank Crow in 1977 as the geometry describing the 3D shape of the region occluded from a light source. A shadow volume divides the virtual world in two: areas that are in shadow and areas that are not.

Último precio

—

Precio mínimo

—

Mediana 7 d

—

Ventas 30 d

0

Rango 30 d

—

En circulación

0

Cotización

Ver tabla
Fechamediana MínMáxventas

Historial de ventas

Última venta
—
Media 30 d
—
Mínimo 30 d
—
Máximo 30 d
—
Ventas 7 d
0
Ventas 30 d
0

Aún no hay ventas.

Ventas anónimas: sin comprador ni vendedor. Las cifras solo cuentan ventas entre jugadores.

En Wikipedia

Texto en inglés Aún no hay artículo en tu idioma: extracto en inglés.

Shadow volume is a technique used in 3D computer graphics to add shadows to a rendered scene. It was first proposed by Frank Crow in 1977 as the geometry describing the 3D shape of the region occluded from a light source. A shadow volume divides the virtual world in two: areas that are in shadow and areas that are not. The stencil buffer implementation of shadow volumes was widely used in real-time rendering, and were notably employed in the video game Doom 3. The particular variation of the technique used in this game has become known as Carmack's Reverse. In modern real-time rendering, Shadow mapping techniques and their variations have become more widely used, due to their performance characteristics and compatibility with contemporary rendering pipelines.

Texto: Wikipedia en inglés, CC BY-SA 4.0. · Imagen: SoylentGreen (CC BY-SA 3.0) ·

Cartas cercanas

Ver la ficha

Confirmación