Rasterisation
Process of describing an image in terms of a pixel or voxel grid (named after the Latin word for rake, as the picture/volumetric elements are usually arranged in lines like those produced by a rake)
In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image which represents the original image. The rasterized image may then be displayed on a computer display, video display, or printer, or stored in a bitmap file format.
Nº Q14524612 ★★
Uncommon · Knowledge
Rasterisation
Process of describing an image in terms of a pixel or voxel grid (named after the Latin word for rake, as the picture/volumetric elements are usually arranged in lines like those produced by a rake)
In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image which represents the original image. The rasterized image may then be displayed on a computer display, video display, or printer, or stored in a bitmap file format.
Last price
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Floor price
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7-day median
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30-day sales
0
30-day range
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In circulation
0
Price history
median
low – high
sales
No sales in this period
Show table
| Date | median | Low | High | sales |
|---|
Sales history
- Last sale
- —
- 30-day average
- —
- 30-day low
- —
- 30-day high
- —
- Sales 7d
- 0
- Sales 30d
- 0
No sales yet.
Anonymous sales: no buyer or seller shown. Figures count player-to-player sales only.
From Wikipedia
In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image which represents the original image. The rasterized image may then be displayed on a computer display, video display, or printer, or stored in a bitmap file format. Rasterization may refer to the technique of drawing 3D models, or to the conversion of 2D rendering primitives, such as polygons and line segments, into a rasterized format.
Text: Wikipédia, CC BY-SA 4.0. · Image: Andreas -horn- Hornig, de:Benutzer:Sjr (CC BY-SA 2.5) ·
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