Polygon mesh

Set of edges, vertices, and polygons which define a 3D model's shape

In 3D computer graphics and solid modeling, a polygon mesh is a collection of vertices, edges and faces that define the shape of a polyhedral object's surface. It simplifies rendering, as in a wire-frame model.

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Polygon mesh

Set of edges, vertices, and polygons which define a 3D model's shape

In 3D computer graphics and solid modeling, a polygon mesh is a collection of vertices, edges and faces that define the shape of a polyhedral object's surface. It simplifies rendering, as in a wire-frame model.

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From Wikipedia

In 3D computer graphics and solid modeling, a polygon mesh is a collection of vertices, edges and faces that define the shape of a polyhedral object's surface. It simplifies rendering, as in a wire-frame model. The faces usually consist of triangles (triangle mesh), quadrilaterals (quads), or other simple convex polygons (n-gons). A polygonal mesh may also be more generally composed of concave polygons, or even polygons with holes. The study of polygon meshes is a large sub-field of computer graphics (specifically 3D computer graphics) and geometric modeling. Different representations of polygon meshes are used for different applications and goals. The variety of operations performed on meshes includes Boolean logic (Constructive solid geometry), smoothing, and simplification. Algorithms also exist for ray tracing, collision detection, and rigid-body dynamics with polygon meshes. If the mesh's edges are rendered instead of the faces, then the model becomes a wireframe model. Several methods exist for mesh generation, including the marching cubes algorithm. Volumetric meshes are distinct from polygon meshes in that they explicitly represent both the surface and interior region of a structure, while polygon meshes only explicitly represent the surface (the volume is implicit).

Text: Wikipédia, CC BY-SA 4.0. · Image: en:User:Chrschn (Public domain) ·

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