GameCube
Sixth-generation home video game console by Nintendo
Nº Q182172 ★★★
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GameCube
Sixth-generation home video game console by Nintendo
The GameCube is a home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, and in Europe on May 3, 2002.
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From Wikipedia
The GameCube is a home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, and in Europe on May 3, 2002. It was Nintendo's fourth major home console, succeeding the Nintendo 64, and competed with Sony's PlayStation 2 and Microsoft's Xbox in the sixth generation of game consoles. Nintendo began developing the GameCube in 1998 after entering a partnership with ArtX to design a graphics processing unit. It was the first Nintendo console to use optical discs instead of ROM cartridges, supplemented by writable memory cards for saved games. Unlike its competitors, the GameCube was solely focused on games; games were distributed on a MiniDVD-based format, and most models cannot play DVDs or CDs. The GameCube controller uses a handlebar design with a staggered analog stick layout. GameCube accessories include a link cable that enables connectivity with the Game Boy Advance (GBA) and e-Reader, the Game Boy Player add-on for running Game Boy, Game Boy Color, and GBA games, and the WaveBird Wireless Controller. Select games supported online gaming via a broadband or modem adapter. The GameCube received praise for its controller and exclusive games, but criticism for its toy-like design and lack of multimedia features. Though profitable, it sold far less than the PlayStation 2 and slightly less than the Xbox, only outselling Sega's Dreamcast. Nintendo sold 21.74 million GameCubes worldwide, much fewer than anticipated. This has been attributed to a weak launch game lineup and Nintendo's focus on younger players, a minority of the gaming audience at the time, rather than teenagers and adults. Compared to its competitors, the GameCube's third-party support was limited; some developers skipped releasing multiplatform games on the GameCube, and others reduced support due to poor sales. Nintendo released...
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